A team of seasoned game developers is raising funds for a blockchain-powered MMO. The project will offer players the chance to earn, mine and spend cryptocurrency on their favorite games as well as create new ones themselves.
Developer Core Loop (DCL) is an in-development blockchain MMO that will launch on the ethereum mainnet this summer. The game’s pre-alpha release has already attracted over 3,000 players and currently boasts a user interface designed by the original World of Warcraft developer, Blizzard Entertainment.
With the announcement that development studio Core Loop – founded just last year by mobile game veterans Vincenzo Alagna and Dan Chao – has raised $12 million to create a sandbox MMORPG using blockchain technology, another link in the blockchain craze that seems hell-bent on subsuming MMOs was forged this past Friday. According to VentureBeat, the initial proposal (and investment) was for an MMO last year, but the blockchain component arrived later and has certainly pushed this fundraising.
“Vincenzo constantly asking me whether we wanted to add blockchain to it,” Chao says. “Blockchain is growing in popularity, and as we got down and began designing how it would fit into the game, we were sure that it looked fairly intriguing.” We believe it will work and that it will add a lot to the game. It has no bearing on the game.”
This unnamed and still-in-development MMORPG makes much of the same promises as previous comparable games, including “player control” and a “play-to-earn” structure in which players may freely trade in unique NFTs as blacksmiths or barons. The developers also state that the game will be otherwise free-to-play, and that fundamental MMO activities like as raiding, dungeon delving, and adventure will be possible without having to participate in the blockchain mess.
The MMORPG community, in particular, has reacted with a collective sigh of fatigue in response to this new game.
The news comes as legislators discuss a measure that would force crypto brokers to record transactions and revenues to the Internal Revenue Service (IRS). If you’re curious about the issues with crypto in MMOs, MMO game designer Emily “Domino” Taylor wrote up an excellent thread of first-hand experience that dovetails from a GamesIndustry op-ed, where she poses a number of questions about crypto, play-to-earn in MMOs, and the many legal stumbling blocks that await MMOs that link itemization to the blockchain.